This modification makes 'shining' items (default: Torch, Glowstone, Glowdust, Lit Pumpkin, Redstone, Lava Bucket, powered Minecart) illuminate everything around them if,
On top of that, burning Entities shine light, and Creepers about to explode light up!
You may add any Item ID you wish as shiny item, via the settings file. Also supports armor items!
Toggle button InGame:
The key is "L". You can turn all dynamic Lights on/off with it. The button can be rebound using the ingame options.
There is no limit to the number of lights you can create, note however they are fairly FPS-costly. You can disable modules to obtain better FPS!
I recommend using Optifine for replacing Notch's funky render code with slightly less funky rendering code.
The mod works in Multiplayer, yet is clientside, it cannot lag servers. Note however 'dropped' light sources will not necessarily prevent Mobs from Spawning, and neither will your handheld light.
Note: DO NOT INSTALL THE COREMOD ON SERVERS! It will crash on load.
See readme in your downloaded file.
How the config syntax works:
[DynamicLights_thePlayer, DynamicLights_dropItems and DynamicLights_otherPlayers configs]
There is a default value used as "setting", you can specify one by appending "=x" to the ID part.
Valid Entry examples:
Torch BlockID, 50, will use the default light value (15).
35-* (equals 35)
Wool BlockID, covers all wool metadata/colors.
Wool BlockID, 35, magenta subtype (meta 2), will use a light value of 12.
Wool BlockID, accepts metadata range [2..5].
Item ID range [314..317] covering golden armor, wildcarded meta/damage which means any value goes.
Also unnecessarily specifying the default light value of 15, you could leave =15 out aswell.
You can also substitute block/item IDs with their untranslated String values, useful for mod items.
tile.cloth is the same as 35, so tile.cloth-2-5=10 is valid.
item.helmetGold-item.leggingsGold-*-* is valid too.
Values that cannot be mapped to anything will be logged and ignored
For more info go to the forum of minecraft: http://www.minecraftforum.net/topic/184426-
Required Stuff to have installed beforehand (Client): Forge